The proprietary discs and overall sales of the console were likely a big factor in many games seeing much smaller print runs and a higher level of rarity and desirability for collectors nowadays, which makes for a sometimes baffling and unexpected list of rarities, as you’ll see. The small discs and toy-like console aesthetics didn’t endear the console to an audience that had been maturing in average age since the introduction of the PlayStation in the mid-90s, which perhaps accounts for the fact that – despite a good number of excellent titles that are still highly regarded to this day – the GameCube simply didn’t fulfil its destiny as Nintendo’s expected comeback (though that has since come to fruition – which is a story for another day, perhaps). The console saw the company make a long-overdue shift to optical media, but stopping short of using standard size DVDs – instead taking the very Nintendo-esque move of using smaller, proprietary discs, mainly to reduce piracy but also to avoid paying licensing fees to the industry’s DVD Forum. ![]() It’s hard not to view Nintendo’s aesthetically unique GameCube console as a disappointment in sales terms.
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